11/9/20 Update: Tweaked boss battle to prevent enemies from being able to move through the boss shield as well as other game play and level tweaks.

11/2/20 Update: No more lose screens! If you die, you restart the level rather than have to start the game over. Hint: to beat the boss level, keep moving and kill all enemy minions to lower the boss's shield. Removed the sniper rifle (too easy to stand back and snipe). Fixed some of the objectives.

10/16/20 Update: Reduced draw calls on the Corona Virus enemy from 150 to 3. Frame rate should now be much improved.

10/9/20 Update: Added Boss Battle and level/model improvements.

Needing to regain some control over your isolated, stay-at-home existence thanks to COVID-19, you invent a shrink ray and shrink down to the perfect size to go one on one against the evil Corona virus enemies.  

The art and sfx are a mashup of Unity's MicroFPS, FPS Creator and my own models. This game is still in development - feedback welcomed!

For a better WebGL playing experience, use the tab key to access the settings panel and decrease the "Look Sensitivity" amount. 

Note that this game now requires that you have webGL 2.0 support enabled in your browser. You can enable in Chrome by going to the chrome://flags page and setting WebGL 2.0 Compute to "enabled". 

Welcome to "Korona Kill!"

Happy virus hunting!

----------------------------------------------------------------------------------------------------

9/25/20 Update: Several optimizations made to allow game to run on slower PC's. Note that this game now requires that you have webGL 2.0 support enabled in your browser. You can enable in Chrome by going to the chrome://flags page and setting WebGL 2.0 Compute to "enabled". 

9/22/20 Update:

Added patrol behavior to enemies

Look Sensitivity setting (in the pause menu) now persists across levels

added key/locked door feature

added shotgun

added more objectives

You don't start with the jetpack in this version. Instead, you receive it at the end of level one as a loot drop from one of the viruses.

----------------------------------------------------------------------------------

9/21/20 Original Post

Needing to regain some control over your isolated, stay-at-home existence thanks to COVID-19, you invent a shrink ray and shrink down to the perfect size to go one on one against the evil Corona virus enemies.  

The art and sfx are a mashup of Unity's MicroFPS, FPS Creator and my own models. This game is still in development - feedback welcomed!

For a better WebGL playing experience, use the tab key to access the settings panel and decrease the "Look Sensitivity" amount. You currently have to do this in every level; however, I plan to address this in my next build.

Happy virus hunting!

Leave a comment

Log in with itch.io to leave a comment.